Index A | B | C | E | F | G | H | L | M | N | O | P | R | T A all() (emc.Nation class method) (emc.Resident class method) (emc.Town class method) all_online() (emc.Resident class method) area (emc.Nation attribute) (emc.Town attribute) B Bounds (class in emc.util) bounds (emc.Town attribute) C capital (emc.Nation attribute) citizens (emc.Nation attribute) colour (emc.Nation attribute) (emc.Town attribute) E emc module emc.exceptions module emc.util module F flags (emc.Town attribute) G get_data() (in module emc.util) H hidden (emc.Resident attribute) L leader (emc.Nation attribute) M map_link() (in module emc.util) max_x (emc.util.Bounds property) max_y (emc.util.Bounds property) mayor (emc.Town attribute) min_x (emc.util.Bounds property) min_y (emc.util.Bounds property) module emc emc.exceptions emc.util N name (emc.Nation attribute) (emc.Resident attribute) (emc.Town attribute) Nation (class in emc) nation (emc.Resident attribute) (emc.Town attribute) NationNotFoundException npc (emc.Resident attribute) O online (emc.Resident attribute) P position (emc.Resident attribute) (emc.Town attribute) R Resident (class in emc) residents (emc.Town attribute) ruins (emc.Town attribute) T Town (class in emc) town (emc.Resident attribute) TownNotFoundException towns (emc.Nation attribute)